I'm up to like Level 45 now. I have a TON of info to share. I've tested almost everything on the game for competition. Especially Party, which speaking of which, there's quite a few things that need to be addressed.
Will update shortly as I have a ton...
edit:
Adventure Mode Info:General Rule I've come up with for competition by missions:
*Go for the Goal: ALL (Rings, Score and Times)
*Hands-Off: Only Times
*Special: Varies
*Defeat the Boss: Times
*Diehard: ALL
*Stealth: Times
*Head-to-Head: Times
*Rampage: Times (Not sure about Scores; thinking no...)
*Beat the Clock: Times (Don't think so for Scores but it's debatable I guess...)
*x Rings: Times
*Perfect: Times (I'm thinking YES for Scores but it's debatable...)
edit: Chart update! :D Discuss...
Missions-- | Times | Rings | Scores |
Sand Oasis M1 | Y | Y | Y |
Sand Oasis M2 | Y | Y | Y |
Sand Oasis M3 | Y | N | N |
Sand Oasis M4 | ? | ? | ? |
Sand Oasis M5 | Y | N | N |
Sand Oasis M6 | Y | Y | Y |
Sand Oasis M7 | Y | N | N |
Sand Oasis M8 | ? | ? | ? |
Sand Oasis M9 | Y | N | N |
Sand Oasis M10 | Y | N | N |
Sand Oasis M11 | Y | N | Y |
Sand Oasis M12 | Y | N | N |
Dinosaur Jungle M1 | Y | Y | Y |
Dinosaur Jungle M2 | Y | Y | Y |
Dinosaur Jungle M3 | Y | N | N |
Dinosaur Jungle M4 | Y | N | Y |
Dinosaur Jungle M5 | Y | N | Y |
Dinosaur Jungle M6 | Y | N | Y |
Dinosaur Jungle M7 | Y | N | Y |
Dinosaur Jungle M8 | ? | ? | ? |
Dinosaur Jungle M9 | Y | N | Y |
Dinosaur Jungle M10 | Y | N | Y |
Dinosaur Jungle M11 | Y | N | N |
Dinosaur Jungle M12 | ? | ? | ? |
Evil Foundry M1 | Y | Y | ? |
Evil Foundry M2 | Y | Y | Y |
Evil Foundry M3 | Y | N | N |
Evil Foundry M4 | ? | ? | ? |
Evil Foundry M5 | Y | N | N |
Evil Foundry M6 | Y | N | N |
Evil Foundry M7 | Y | N | N |
Evil Foundry M8 | ? | ? | ? |
Evil Foundry M9 | Y | N | N |
Evil Foundry M10 | Y | N | N |
Evil Foundry M11 | Y | N | Y |
Evil Foundry M12 | Y | N | N |
Levitated Ruin M1 | Y | Y | Y |
Levitated Ruin M2 | Y | N | N |
Levitated Ruin M3 | Y | N | Y |
Levitated Ruin M4 | ? | ? | ? |
Levitated Ruin M5 | Y | N | Y |
Levitated Ruin M6 | Y | Y | Y |
Levitated Ruin M7 | Y | N | N |
Levitated Ruin M8 | ? | ? | ? |
Levitated Ruin M9 | Y | N | Y |
Levitated Ruin M10 | Y | N | N |
Levitated Ruin M11 | Y | N | N |
Levitated Ruin M12 | ? | ? | ? |
Pirate Storm M1 | Y | Y | Y |
Pirate Storm M2 | Y | N | Y |
Pirate Storm M3 | Y | N | N |
Pirate Storm M4 | ? | ? | ? |
Pirate Storm M5 | Y | N | Y |
Pirate Storm M6 | Y | N | N |
Pirate Storm M7 | Y | N | N |
Pirate Storm M8 | ? | ? | ? |
Pirate Storm M9 | Y | Y | Y |
Pirate Storm M10 | Y | N | Y |
Pirate Storm M11 | Y | N | N |
Pirate Storm M12 | Y | N | N |
Skeleton Dome M1 | Y | Y | Y |
Skeleton Dome M2 | Y | N | N |
Skeleton Dome M3 | Y | N | N |
Skeleton Dome M4 | ? | ? | ? |
Skeleton Dome M5 | Y | N | Y |
Skeleton Dome M6 | Y | Y | Y |
Skeleton Dome M7 | Y | N | N |
Skeleton Dome M8 | ? | ? | ? |
Skeleton Dome M9 | Y | N | N |
Skeleton Dome M10 | Y | N | N |
Skeleton Dome M11 | Y | N | N |
Skeleton Dome M12 | ? | ? | ? |
Night Palace M1 | Y | Y | Y |
Night Palace M2 | Y | N | Y |
Night Palace M3 | ? | ? | ? |
Night Palace M4 | ? | ? | ? |
Night Palace M5 | Y | N | N |
Night Palace M6 | Y | N | N |
Night Palace M7 | ? | ? | ? |
Night Palace M8 | ? | ? | ? |
Night Palace M9 | Y | Y | Y |
Night Palace M10 | Y | N | N |
Night Palace M11 | Y | N | N |
Night Palace M12 | Y | N | N |
*Assuming M12 for Night Palace is the "Last Paragraph"; I've only made it to M11. All remaining question marks means I haven't unlocked the mission yet. Anyone care to help out? Just tell me what the missions are (type; e.g, Rampage, Rings)
Party Mode Info: :)
First off, you guys DO know that GC controllers work for all games here, right? They even have a page for them on the Mini-Game Screens. Wii Remote page->Instructions->Gamecube. :)
First rule is COM Skill levels must be at Normal.
Modes to use: Submissions must be done in the World Library.
MG's with Time division: Time that's left on the timer like in Shuffle.
No human players allowed.
Games/Compete Simultaneously: Must win for submission to count.
Games/Compete Alternatingly: Don't have to win for submission to count.
Modes:
Tournament Palace - No competition. For the mini-games, you'll be faced off only 1 on 1. In that case: "Submissions in Tournament Palace will not count." Otherwise, seperate divisions but I'm thinking nah...
Treasure Hunt - No competition due to randomness in chests.
Genie's Lair - No competition due to randomness in chests.
World Bazaar - ??? (Want to unlock it badly...)
Pirates Coast: Possible competition. People would differ otherwise, though. Since you go 60 spaces to goal and if you come in 1st on MG's, you can move 10 spaces, maximum score would be 6. We could compete but I don't tihnk you'd be up for that... (Maybe HARD Com's?)
Library: All mini-games can be played individually here, like Toy Box from Shuffle. Use this to submit stats.
Question: The GC Controller affects gameplay in it's favor for that player in some cases. Examples include the Canoe games, the Carpet game (my friend's favorite; I like this one too), Safe Dial, Giant Stakes, and Hatchet. Something to think about.... We should not allow the usage of it I guess although I'd like to see seperate div's for Wii Remote and GC Controller but I know people will deny it. Either that or we could just allow the GC Controller usage... We'll see what your opinions are...
Noteworthy too, is the fact that there is an unlockable difficulty for COM Skills.. Supposedly "Extreme" or "Expert" or something along those lines? Seperate divisions or rulings? There's Easy, Normal, HArd and now Extreme/Expert... Keep this in mind...
Mini-Game List:(ordered in which they appear in book in Library)
Legend: S=Scores, T=Times, X=No Competition.
1. Roll it! Heavy Ball (S)
2. Hit it! Home Run (X)
3. Spin! Cogwheel Relay (s)
4. Go! Mine Cart Race (S)
5. Hit it! Parasol Ball (s)
6. Get 'em! Parasol Diving (s)
7. Spin! Steel Survival (T -> How long you can survive)
8. Knockdown! Balance Cattle (X)
9. Grab It! Buble Hunt (s)
10. Spike! Fruit Catch (X -> Too Short. Max=10)
11. Whack! Giant Stakes (S)
12. Row! Canoe Race (S)
13. Row! Canoe Salvage (S)
14. Row! Canoe Survival (T -> See: Spin! Steel Survival)
15. Shine on! Kri Ma Djinn (S)
16. Recognize! Treasure Box (X -> Boxes are random)
17. Spot! Pitch Black (X -> Low max=4 or even 5)
18. Seek! Edge Race! (S)
19. Spill! Weight Puzzle (S)
20. Aye, aye Captain! Pirate Flag (X -> Depends on COM Outcome, unfortunately..)
21. Spin! Safe Dial (S)
22. Aim! Big Crossbow! (S)
23. Aim! Color Balloon (S)
24. Whack! Hatchet! (S)
25. Stay Tight! Big Balloon (X)
26. Pull on it! Carpet (S -> One of the best games, IMO.)
27. Look up! Skydiving (S)
28. Sink 'em! Pirate Ship (S)
29. Reel! Battle Fishing (S)
30. Thrust! Bone Knight (X)
31. Cross! Balance Race (S)
32. Put it out! Big Fire (S -> Another good one.)
33. ?????
34. ?????
35. Fore! Putt-Putt (X -> Too Short. Max=2 :P)
36. Play! Violin (S)
37. Watch out! Trap (X)
38. Fire! Marksman (X -> Too Short. Max=4 or 6)
39. Hold It! Treasure Haul (S)
40. Grab It! Kri Ma Djinn (S)
Rules Summary for Party:
-COM Skill levels must be at Normal.
-Submissions must be done in the World Library.
-For mini-games that fall under Time divisions, the time that's left on the timer is the stat you submit.
-No human players allowed.
-You must win for submission to count in simultaneous mini-games but you don't have to win for alternating mini-games.